Difference between revisions of "Controls Options"

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* '''Joy 1-4''': displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers.
 
* '''Joy 1-4''': displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers.
 
*; '''NOTE''': for configuring gamepads using '''BUTTON PERFECT''' layout in games, you must follow the mapping sequence of the corresponding gamepad style. For instance, if you are using a USB Sega Megadrive 6 button pad, you must follow the sequence indicated in the SMD row. Following this example, when playing Megadrive/Genesis games, all your gamepad buttons will match the real console layout.
 
*; '''NOTE''': for configuring gamepads using '''BUTTON PERFECT''' layout in games, you must follow the mapping sequence of the corresponding gamepad style. For instance, if you are using a USB Sega Megadrive 6 button pad, you must follow the sequence indicated in the SMD row. Following this example, when playing Megadrive/Genesis games, all your gamepad buttons will match the real console layout.
*; [[File:01_mapping.png|borfer]]
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*; [[File:sys_mapping.png|borfer]]

Revision as of 22:50, 4 May 2020

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  • Button Style: allows you to bind a button layout to the active joystick (Joy 1).
    NOTE
    this option only affects how the buttons are displayed in the UI.
    NOTE 2
    JAMMA and MVS layouts are only intended for RGB-Pi JAMMA board due to some special configurations that are applied when selected.
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  • Joy 1-4: displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers.
    NOTE
    for configuring gamepads using BUTTON PERFECT layout in games, you must follow the mapping sequence of the corresponding gamepad style. For instance, if you are using a USB Sega Megadrive 6 button pad, you must follow the sequence indicated in the SMD row. Following this example, when playing Megadrive/Genesis games, all your gamepad buttons will match the real console layout.
    borfer