Difference between revisions of "Controls Options"
(Created page with "borfer * '''Button Style''': allows you to bind a button layout to the active joystick (Joy 1). *; '''NOTE''': this option only affects how the...") |
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*; [[File:sys_opt_controls_layout_xbox.png|borfer]][[File:sys_opt_controls_layout_psx.png|borfer]][[File:sys_opt_controls_layout_smd.png|borfer]][[File:sys_opt_controls_layout_jamma.png|borfer]] | *; [[File:sys_opt_controls_layout_xbox.png|borfer]][[File:sys_opt_controls_layout_psx.png|borfer]][[File:sys_opt_controls_layout_smd.png|borfer]][[File:sys_opt_controls_layout_jamma.png|borfer]] | ||
* '''Joy 1-4''': displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers. | * '''Joy 1-4''': displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers. | ||
− | *; '''NOTE''': for configuring gamepads using '''BUTTON PERFECT''' layout in games, you must follow the mapping sequence of the corresponding gamepad style. | + | *; '''NOTE''': for configuring gamepads using '''BUTTON PERFECT''' layout in games, you must follow the mapping sequence of the corresponding gamepad style. For instance, if you are using a USB Sega Megadrive 6 button pad, you must follow the sequence indicated in the SMD row. Following this example, when playing Megadrive/Genesis games, all your gamepad buttons will match the real console layout. |
*; [[File:01_mapping.png|borfer]] | *; [[File:01_mapping.png|borfer]] |
Revision as of 22:45, 4 May 2020
- Button Style: allows you to bind a button layout to the active joystick (Joy 1).
- Joy 1-4: displays the name of the connected joysticks. By selecting any of them, you'll be driven to the mapping screen. RGB-Pi OS uses the same concept of RetroPad used in RetroArch. RetroPad is a virtual gamepad which is like a SNES pad including analogs and triggers.
- NOTE
- for configuring gamepads using BUTTON PERFECT layout in games, you must follow the mapping sequence of the corresponding gamepad style. For instance, if you are using a USB Sega Megadrive 6 button pad, you must follow the sequence indicated in the SMD row. Following this example, when playing Megadrive/Genesis games, all your gamepad buttons will match the real console layout.